I was more than happy to indulge in Dragon Valley given the Celtic/fantasy vibe of the world, and the dragons were a neat little addition too! I'll have to do a separate post about them, since there are a few different variations that do different things.
I'm sure many of you remember that violins and archery (along with swordplay/fencing) were mentioned in a store content poll some time ago. These were the two items that showed up in the Duke of Bows Renaissance Fair venue in the store!
Archery is attached to your Sims' athletic skill. There are a few different ways to use the item: Practice Shot, Challenge Shot, and Challenge the Board. Under each category you can choose: Basic Shot, Quick Shot, Challenge Shot or Extreme Shot. Doesn't seem like alot of content so unless you really just enjoy watching your sims pull back a bow (like I did) there may not be as much replay value.
Violins are actually a new type of instrument, and come with their own visible skill! Jack was absolutely horrible when he first picked it up, although the Lindsey Stirling esque playing style really made it interesting to watch. I'm not sure if the animation changes when he reaches a higher level yet (when you get a musician such as a guitarist or pianist to level 10, you'll see a change in his/her movements as they play. I've never gotten that high on drums or the bass but I'll assume that works the same way) but it'll be interesting to see if and how it does. Will the sim's movements become faster? or slower and more graceful?
Some will argue that not being able to use the violin with bands is a downside, although personally I couldn't see violins in bands anyway. Still, it could've been cool.